Pitchline

Last Fan Standing

Pick one club to win each gameweek. Win and you’re through; draw or lose and you’re out. You can’t use a club again until you’ve used them all. Last one standing wins.

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GW6 win chances · deadline

From a goals model built on Fantasy club strength, this season’s scores, xG, and xG conceded. Hints only. You make the call.

Club Opponent Difficulty Win % Draw % Loss % Risk Plan
Man Utd TOT H 2 55% 25% 20% Fair Planner pick
Brentford AVL A 3 46% 27% 27% Fair —
Arsenal LEE H 3 46% 28% 26% Fair —
Ipswich Town FUL H 2 44% 25% 30% Risky —
Chelsea BOU H 3 44% 25% 31% Risky Save for GW8
Liverpool MCI H 4 41% 26% 32% Risky —
Brighton SUN A 3 40% 24% 36% Risky Save for GW7
Hull City EVE H 3 38% 29% 32% Risky —
Nott'm Forest CRY A 3 38% 28% 34% Risky —
Newcastle COV A 2 38% 28% 34% Risky —
Sunderland BHA H 3 36% 24% 40% Risky —
Coventry City NEW H 3 34% 28% 38% Risky —
Crystal Palace NFO H 3 34% 28% 38% Risky —
Man City LIV A 4 32% 26% 41% Risky Save for GW11
Everton HUL A 2 32% 29% 38% Risky Save for GW10
Bournemouth CHE A 4 31% 25% 44% Risky —
Fulham IPS A 2 30% 25% 44% Risky —
Aston Villa BRE H 3 27% 27% 46% Risky —
Leeds ARS A 5 26% 28% 46% Risky —
Spurs MUN A 4 20% 25% 55% Risky —

Best path for the next 6 gameweeks

  1. GW6 MUN 55%
  2. GW7 BHA 61%
  3. GW8 CHE 51%
  4. GW9 BRE 47%
  5. GW10 EVE 56%
  6. GW11 MCI 56%

Path odds: 2.6%. Each club is used once, in the order that gives the best chance of surviving every week.

What do the numbers mean

Win %
Win chance from Pitchline’s goals model: Fantasy club strength to start, blended with this season’s goals, xG, and xG conceded as games are played. Home advantage included.
Draw %
Chance the match is drawn. Unless the pool says draws survive, a draw counts as a loss.
Loss %
Chance the club you picked loses, which knocks you out.
Risk
A quick read of the win chance: Safe (60% or more), Fair (45–60%), Risky (under 45%).
Plan
Save-for-later: Pitchline looks at your unused clubs over the next six gameweeks and finds the order that gives the best chance of surviving them all. It flags when a strong club is better kept for a later, easier match.
Path odds
Win chances in the planned path multiplied together: the odds of getting through all of those gameweeks.
Difficulty
Fixture difficulty from Fantasy. 1 is easiest; 5 is hardest.